Good game, man. Good game.
Spoiler
Armos says (1:02 PM):
*Hey, if you want to test it out, I'll help lol
Redcoat the Silfesh: Strong Arm says (1:02 PM):
*LOL
*Sure
Armos says (1:02 PM):
*i wanna start getting involved in this stuffs
Redcoat the Silfesh: Strong Arm says (1:02 PM):
*actually you know
*if you'd like
Redcoat the Silfesh: Strong Arm says (1:03 PM):
*we could try RPing a simple conflict this way
*want to use Statecraft factions and tech?
Armos says (1:03 PM):
*such as?
*uhm, sure?
Redcoat the Silfesh: Strong Arm says (1:03 PM):
*OK
*so
*what kind of scenario do you think would test this system the best
*?
Armos says (1:03 PM):
*uhm....idk
Armos says (1:04 PM):
*Explain what YOU mean by scenario
Redcoat the Silfesh: Strong Arm says (1:04 PM):
*Well
*what kind of battle?
*Naval? Aerial?
*Ambhibious assault?
*Attacking a city?
*Just winning territory?
Armos says (1:04 PM):
*you pick
Redcoat the Silfesh: Strong Arm says (1:04 PM):
*How about this
Armos says (1:04 PM):
*i has no preferance
Redcoat the Silfesh: Strong Arm says (1:04 PM):
*We're securing a road to a major Imperial city
Armos says (1:04 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:05 PM):
*the Empire is on the defence but has no prepared position here and must move to protect.
*I'll draw a map now.
Armos says (1:05 PM):
*ok
*Go ahead
Redcoat the Silfesh: Strong Arm says (1:05 PM):
*Thank you so much for helping me out
Armos says (1:06 PM):
*no problem
Redcoat the Silfesh: Strong Arm says (1:06 PM):
*I really should test these ideas before putting them into natpols lol
Armos says (1:06 PM):
*Make it BIG!
*lol
Redcoat the Silfesh: Strong Arm says (1:08 PM):
*Mmmmm
*so
Armos says (1:08 PM):
*so?
Redcoat the Silfesh: Strong Arm says (1:08 PM):
*Your units have to advance across a river to take Hill 100, which, if you take it, wins the mission for you.
*My job is to defend Hill 100
*make sense?
Armos says (1:08 PM):
*ok
Armos says (1:09 PM):
*do we continually redraw on the map?
*or just use it as a rferance
Redcoat the Silfesh: Strong Arm says (1:10 PM):
*Use it as a reference
Armos says (1:10 PM):
*ok
Redcoat the Silfesh: Strong Arm sends:
Redcoat the Silfesh: Strong Arm says (1:12 PM):
*Note red = highway, and where it crosses the river is a bridge.
*
* Transfer of "ArmosTestBattle.PNG" is complete.
*
Redcoat the Silfesh: Strong Arm says (1:12 PM):
*Black represents slopes
*not cliffs, tho
Armos says (1:12 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:12 PM):
*so for instance it'll be harder to get up the bank of the river on those black things on my side
Redcoat the Silfesh: Strong Arm says (1:13 PM):
*those would be banks of earth bulldozed into position
Armos says (1:13 PM):
*grey is mountain?
Redcoat the Silfesh: Strong Arm says (1:13 PM):
*Yep
Armos says (1:13 PM):
*and dark green- forrest
Redcoat the Silfesh: Strong Arm says (1:13 PM):
*which would of course be effectively impassable
*and yep
*Forest is relatively thick, nothing Amazonian but restricts tank movement
Armos says (1:13 PM):
*but foot soldiers are fine?
Redcoat the Silfesh: Strong Arm says (1:14 PM):
*Foot soldiers would move through with minimal (but present) impediment
Armos says (1:14 PM):
*alright
Redcoat the Silfesh: Strong Arm says (1:14 PM):
*So
*resources present
*let's make it equal for fairness purposes
Armos says (1:14 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:14 PM):
*this area is far inland so the navy plays no part
Armos says (1:14 PM):
*Airforce is null
Redcoat the Silfesh: Strong Arm says (1:15 PM):
*and let's give ourselves minimal air cover. yeah.
*Say this is a relatively backwoods engagement.
Armos says (1:15 PM):
*mhmm
Redcoat the Silfesh: Strong Arm says (1:15 PM):
*Now
Redcoat the Silfesh: Strong Arm says (1:16 PM):
*I'll deploy three units of mechanized infantry, two tank groups, and a heavy tank group.
*(where Group = four tanks)
Armos says (1:16 PM):
*Mechanized infantry?
Redcoat the Silfesh: Strong Arm says (1:16 PM):
*Infantry with APCs.
Armos says (1:16 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:17 PM):
*and an artillery grouping.
Armos says (1:18 PM):
*I'll deploy 5 battalions of Infantry (lets say 50 men for test sakes) 2 groupings of tanks, and artillery group and a sniper corp (10 snipers)
Redcoat the Silfesh: Strong Arm says (1:18 PM):
*All righty.
Redcoat the Silfesh: Strong Arm says (1:19 PM):
*Tanks are mediums?
*so
Armos says (1:19 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:20 PM):
*ARKHOVI-KANEN EMPIRE
5x Dullcoats [Multiple weapons present]
3x APC group (each carries one unit of the Dulls)
2x Wolverine Group [Med. Tank]
1x Lion Group [Hvy. Tank]
1x Cobra Group [Artillery]
Redcoat the Silfesh: Strong Arm says (1:21 PM):
*IRONHULL EMPIRE
5x Infantry
2x Medium Tank Groups
1x Artillery Group
1x Sniper Team Group
*See I dunno if that's quite fair, I brought a huge tank advantage and have more units
Armos says (1:21 PM):
*damn, stuck as Ironhull again lol
Redcoat the Silfesh: Strong Arm says (1:22 PM):
*let's just give you 4x medium tanks
Armos says (1:22 PM):
*but think about if
*If i can disable your movement
*Your tanks would be stuck on your side of the river
Redcoat the Silfesh: Strong Arm says (1:22 PM):
*This is true
Armos says (1:23 PM):
*Let my artilery rain down heavenly goods
Redcoat the Silfesh: Strong Arm says (1:23 PM):
*ROFL
*so you'll stick with 2?
Armos says (1:23 PM):
*You dont need to out gun your enemy, just out think them
*yes
Redcoat the Silfesh: Strong Arm says (1:23 PM):
*ok
*So let's begin.
Armos says (1:23 PM):
*you start
Redcoat the Silfesh: Strong Arm says (1:24 PM):
*I'll deploy my artillery at the top of Hill 100. Their crews begin getting ready to fire when needed.
*Lion group also holds that position and will act as a reserve when called in.
*Wolverines advance up the road and aim to get behind the cover up there; they're to hold the river.
Redcoat the Silfesh: Strong Arm says (1:25 PM):
*APCs with Dullcoats present follow them to assist in that defence.
*The remaining Dullcoats stay with my reserve.
*End turn one.
*Your move.
*(also I suggest drawing in where units are on your map).
Armos says (1:27 PM):
*Sniper team is deployed behind cover on the northern ridge
Redcoat the Silfesh: Strong Arm says (1:28 PM):
*<One thing. I think we can agree that I wouldn't notice your snipers getting into position, but my tanks will be very obvious if you're listening at all.>
Armos says (1:28 PM):
* Four units of infantry move into western forest and behind cover of the hill
*<agreed>
Armos says (1:30 PM):
*artillery group spits up, (lets say 10 to a group) 7 head onto ridge west of the mountain, 3 stay behind forests
Armos says (1:31 PM):
*Tanks are outside of Forest
*End Turn
Redcoat the Silfesh: Strong Arm says (1:31 PM):
*Your tanks are in the open, then.
Armos says (1:32 PM):
*yes, but "hidden" behind hill
Redcoat the Silfesh: Strong Arm says (1:32 PM):
*OK, so further back
Armos says (1:32 PM):
*<with three L's mind you
*yes
Redcoat the Silfesh: Strong Arm says (1:33 PM):
*Interesting
*I think we'll be foils
*xD
*So suddenly I notice that I can't see anything
*realizing that there must be enemy forces here, I must turn to scouting.
Armos says (1:33 PM):
* or that enemy is "not present in battle"
Redcoat the Silfesh: Strong Arm says (1:34 PM):
*Wolverines move to cover the river and part of the forest. They've taken the banks of earth and are now in defensive cover.
Armos says (1:34 PM):
*<northern banks?>
Redcoat the Silfesh: Strong Arm says (1:34 PM):
*A unit of mech-infantry deals with the north of the river and the bridge area, and another deals with the south of the river and part of the forest area.
*<They're on my side of the river still.>
Armos says (1:35 PM):
*<ok>
Redcoat the Silfesh: Strong Arm says (1:35 PM):
*I'd like to roll a recon check on the dust and noise produced by those tanks.
Armos says (1:35 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:35 PM):
*Can we agree on there being no modifier?
Armos says (1:35 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:36 PM):
*Roll(1d20)+0:
20,+0
Total:20
*HARHAE!
*...
**HAR
Armos says (1:36 PM):
*ok Reccadoat
Redcoat the Silfesh: Strong Arm says (1:36 PM):
*So a REALLY sharp tank commander checks his periscope and notices what's going on there
*It's a long shot, but I'm going to roll for an artillery attack on your medium tanks.
*The hill represents cover, so I'm going to go with a -2 modifier.
*Is this acceptable?
Armos says (1:37 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:37 PM):
*Roll(1d20)-2:
14,-2
Total:12
*So I have some mediocre success.
*At least a couple of tanks are taken out by direct hits, and perhaps a couple lose treads. However, your units are still capable of fighting with effectiveness.
Armos says (1:38 PM):
*alright
Redcoat the Silfesh: Strong Arm says (1:38 PM):
*All units reinforce their positions. Dullcoats on the hill turn to face the forest and deploy a machine gun nest.
*End turn two.
Armos says (1:39 PM):
*Alright
Armos says (1:40 PM):
*Sniper team on the ridge call in coordinates of the bridge to the 3 artillery behind the hill. Artillery fires on bridge. Any mods to roll?
Redcoat the Silfesh: Strong Arm says (1:41 PM):
*+2. Accurate fire.
*Rolling now.
*You're attacking the bridge itself?
Armos says (1:41 PM):
*Yes, hopefully destroying it
Redcoat the Silfesh: Strong Arm says (1:41 PM):
*Roll(1d20)+2:
16,+2
Total:18
*The bridge goes absolutely sky high
Redcoat the Silfesh: Strong Arm says (1:42 PM):
*A couple of infantry are injured by flying bits of rocks and debris
*Nothing of mine was actually ON the bridge
*but I cannot use it for movement any longer.
Armos says (1:42 PM):
*3 groups of infantry move from Western most forest to and into central forest
Redcoat the Silfesh: Strong Arm says (1:43 PM):
*KK
Armos says (1:43 PM):
*end turn 2
Redcoat the Silfesh: Strong Arm says (1:44 PM):
*Since no movement's been spotted, artillery fires again on the tanks behind the hill.
*Roll(1d20)+0:
13,+0
Total:13
*Further tanks destroyed. Units are starting to lose effectiveness.
Armos says (1:44 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:45 PM):
*The fire on the bridge was accurate enough that something must be calling in information.
*A small number of infantry begin moving across the river.
*Recon check on snipers: large negative modifier since they're well-hidden?
*How does -4 sound
Armos says (1:45 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:45 PM):
*given the distances?
Armos says (1:46 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:46 PM):
*Roll(1d20)-4:
3,-4
Total:1
*They couldn't see your snipers if they were wearing clown suits. Nothing is gained.
Armos says (1:46 PM):
*lol
Redcoat the Silfesh: Strong Arm says (1:46 PM):
*One unit of Dullcoats, supported by the mechanized infantry, begins moving into the southern forest on my side of the river.
Redcoat the Silfesh: Strong Arm says (1:47 PM):
*There's no way they'll spot your forces at this time.
*End turn.
Armos says (1:48 PM):
*Snipers once again call in information on a tank group position to 3 artillery units, They fire when ready
Redcoat the Silfesh: Strong Arm says (1:49 PM):
*Roll(1d20)+2:
13,+2
Total:15
*That's going to hurt!
*Several tanks are annihilated completely and the unit loses fighting effectiveness.
Armos says (1:50 PM):
*What little amount of tanks move away from current position and rally behind east forest
Redcoat the Silfesh: Strong Arm says (1:50 PM):
**west?
*xDDD
Armos says (1:50 PM):
*yes west
*NO! they flew across the river
*and behind your forces
Redcoat the Silfesh: Strong Arm says (1:50 PM):
*
Armos says (1:51 PM):
*Last two groups of infantry move into central forest
*First 3 units of infantry meet at river
*end turn 3
Redcoat the Silfesh: Strong Arm says (1:51 PM):
*Let's both roll for initiative. If I get a higher number, my troops get the drop on you.
Armos says (1:51 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:51 PM):
*Or you, if you roll higher.
*AKE: 7; Ironhull: 17
Redcoat the Silfesh: Strong Arm says (1:52 PM):
*IH infantry get to move first, so I get a negative modifier in the infantry engagement in the woods
Armos says (1:52 PM):
*Estimated Damage:
*ok
Redcoat the Silfesh: Strong Arm says (1:52 PM):
*but I also have a heavy machine gun with me from the mecha unit.
*but you have higher numbers (3 v 2).
*so
*all in all
Redcoat the Silfesh: Strong Arm says (1:53 PM):
*let's call it a -2 for my attack on IH infantry in the woods first turn
*sound fair?
Armos says (1:53 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:53 PM):
*Roll(1d20)-2:
9,-2
Total:7
*Oh shit.
Armos says (1:53 PM):
*wow
Redcoat the Silfesh: Strong Arm says (1:53 PM):
*The machine gun does keep you back enough to prevent you totally whooping my forces, but I lose several men in the suprise attack.
Redcoat the Silfesh: Strong Arm says (1:54 PM):
*I withdraw to slightly better defensive positions.
*Now, I don't have anything even approximating good intel on your troops
*so I'm going to fire indiscriminately at anything around the river in the forest with artillery.
Armos says (1:54 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:54 PM):
*can we agree on a -1 modifier due to moderate cover?
Armos says (1:54 PM):
*ye
Redcoat the Silfesh: Strong Arm says (1:54 PM):
*Roll(1d20)-1:
18,-1
Total:17
Redcoat the Silfesh: Strong Arm says (1:55 PM):
*Ironhull infantry lose dozens of people to splinters and hellfire.
Armos says (1:55 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:56 PM):
*Meanwhile, at the river, because we've come under artillery fire that our cover obviously isn't going to protect us against,
*infantry and remaining Wolverines ford the river in the northern sector, fanning out and searching for the scouts that've begun calling in artillery fire.
*They also do this in the more southerly sector.
Redcoat the Silfesh: Strong Arm says (1:57 PM):
*Lion tanks descend from the hill and prepare to follow their smaller brothers.
*Dullcoats on the hill move down to support the forest.
*End turn.
Armos says (1:57 PM):
*<is the machine gun nest still p?>
Redcoat the Silfesh: Strong Arm says (1:57 PM):
*Machine gun team redeploys to cover edge of the forest.
Armos says (1:58 PM):
*ah, cant do that! Turn ended!
Redcoat the Silfesh: Strong Arm says (1:58 PM):
*Hey, it's a minor omission LOL
Armos says (1:58 PM):
*lol
*THIS IS WAR SOLDIER! AND YOU ARE NOT FOLLOWING THE RULES OF WAR!
Redcoat the Silfesh: Strong Arm says (1:58 PM):
*
Armos says (1:58 PM):
*any way
Redcoat the Silfesh: Strong Arm says (1:59 PM):
**GM magic* it's all better
*xDDDDD
Armos says (1:59 PM):
*ANY WAYS!
Armos says (2:00 PM):
*Sniper team calls in data on artillery on the hill to 7 units on the ridge behind mountain. Roll for quality info and lets say -2 for range?
Redcoat the Silfesh: Strong Arm says (2:00 PM):
*You're firing on my artillery unit?
*okl
Armos says (2:00 PM):
*NO!
* for quality information gathered
Redcoat the Silfesh: Strong Arm says (2:01 PM):
*Ahhhh ok
*Roll(1d20)-2:
13,-2
Total:11
*Information is reasonably good.
Armos says (2:01 PM):
*ok
*7 artillery fire on hill.
Redcoat the Silfesh: Strong Arm says (2:01 PM):
*Roll(1d20)+1:
18,+1
Total:19
*The hill explodes
*my artillery unit is knocked out.
Redcoat the Silfesh: Strong Arm says (2:02 PM):
*This is deeply worrying.
*XD
Armos says (2:02 PM):
*Sniper units call in info on moving tanks. Due to range lets say great quality data, 3 artillery fire
Redcoat the Silfesh: Strong Arm says (2:03 PM):
*Roll(1d20)+2:
16,+2
Total:18
Armos says (2:03 PM):
*haha
Redcoat the Silfesh: Strong Arm says (2:03 PM):
*The already-damaged Wolverine unit in the north is knocked out, leaving only its infantry support.
Armos says (2:04 PM):
*3 infantry in forest attack
Redcoat the Silfesh: Strong Arm says (2:04 PM):
*Dullcoats are prepared and have the support of a heavy machine gun or two
*-3 modifier?
Armos says (2:04 PM):
*<units that is...not three individual infantry members>
*uhm, but dont i have the surprise modifier?
Redcoat the Silfesh: Strong Arm says (2:05 PM):
*You did for the first engagement, but then I pulled back
Armos says (2:05 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:05 PM):
*Roll(1d20)-3:
13,-3
Total:10
*BASTARD RAAAWWWRRRGGGHHHHH
*Your troops do admirably well in the face of hot lead and take out a number of the remaining Dulls, further lessening the enemy's effectiveness.
Armos says (2:06 PM):
*2 infantry units move north of the conflict and remain un noticed?
*Tank units move from behind cover and back behind hill
*end turn
Redcoat the Silfesh: Strong Arm says (2:07 PM):
*I'd notice if your infantry broke off from the forest conflict, but let's roll to see if I know where they're going
*let's give me a -2 mod for that
*Roll(1d20)-2:
1,-2
Total:1
Armos says (2:07 PM):
*I meant the two OTHER infantry
Redcoat the Silfesh: Strong Arm says (2:07 PM):
*As usual my troops can't see anything
*OH
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*you mean the guys you have in the other forest
Armos says (2:08 PM):
*but that roll works too
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*yeah they'd be unnoticed
*ROFL
*Well then.
Armos says (2:08 PM):
*anyway, turn ended
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*This is looking pretty terrible.
Armos says (2:08 PM):
*im pretty good at tactics...and with the dice in my favor....boy of boy
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*Mechanized infantry unit in the north rolls for spotting the snipers. +2 modifier for range?
Armos says (2:08 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*Roll(1d20)+2:
18,+2
Total:20
*THERE THEY AR!
*...
**ARE!
Armos says (2:09 PM):
*YYA!
*...
*YAY!
Redcoat the Silfesh: Strong Arm says (2:09 PM):
*Mechanized infantry unit opens up with THE FURY OF TEN THOUSAND SUNS
*+2 modifier (machine gun)?
*(since they have an APC)
Armos says (2:09 PM):
*Wernt APC's ussually barely armed?
Redcoat the Silfesh: Strong Arm says (2:09 PM):
*Mine have a heavy machine gun present on the top.
Armos says (2:10 PM):
*oh of course...
Redcoat the Silfesh: Strong Arm says (2:10 PM):
*APCs today are usually unarmed
*and yeah
*EVERYTHING the Empire builds is military-oriented
*anyway
*Roll(1d20)+2:
12,+2
Total:14
*Snipers begin to lose people in fairly large numbers
*Roll for pinning them down
*I assume snipers are well-trained
*so mods cancel out here
Armos says (2:10 PM):
*yes
Redcoat the Silfesh: Strong Arm says (2:11 PM):
*no modifier?
Armos says (2:11 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:11 PM):
*Roll(1d20)+0:
18,+0
Total:18
*Snipers are pinned down!
*Now...
*in the south
Redcoat the Silfesh: Strong Arm says (2:12 PM):
*Infantry mount an all-out attack across the river, machine guns blazing, but not before the Lion tanks aim and fire canister shot.
*Roll(1d20)+1:
5,+1
Total:6
*... which does very little
*now, roll for infantry movement!
Redcoat the Silfesh: Strong Arm says (2:13 PM):
*I presume we're both prepared
*but I have the MG
*+2 modifier?
Armos says (2:14 PM):
*yes
Redcoat the Silfesh: Strong Arm says (2:14 PM):
*Roll(1d20)+2:
1,+2
Total:3
*FFUUUUUUUUUUUUUU
Redcoat the Silfesh: Strong Arm says (2:15 PM):
*So I just get owned again in the forest
*OK
*last move, then...
*Wolverines across the river spot the artillery behind the forest
*and open fire
*-1 for range?
Armos says (2:15 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:15 PM):
*Roll(1d20)-1:
2,-1
Total:1
*Am I cursed or something?
Redcoat the Silfesh: Strong Arm says (2:16 PM):
*A tank explodes due to a faulty barrel, and the shots go wide.
Armos says (2:16 PM):
*perhaps the dice like me better
Redcoat the Silfesh: Strong Arm says (2:16 PM):
*Anticipating tanks behind the hill,
Redcoat the Silfesh: Strong Arm says (2:17 PM):
*Wolverines approach it and the artillery at the same time.
*End turn.
Armos says (2:18 PM):
*Tanks turn and attack oncoming forces. Lets say -2 for damage problems?
Redcoat the Silfesh: Strong Arm says (2:18 PM):
*Wolverines also have really really good armour since that's my faction's thing
Armos says (2:18 PM):
*ok
*so -1 for armor
Redcoat the Silfesh: Strong Arm says (2:19 PM):
*-3
*ok
Armos says (2:19 PM):
*so total -3
Redcoat the Silfesh: Strong Arm says (2:19 PM):
*Roll(1d20)-3:
11,-3
Total:8
*You do very little damage to the Wolverine unit
Armos says (2:20 PM):
*Snipers are pinned down and cannot attack. They instead call in "The Rain" from 3 artillery who ignore the oncoming tanks.
Redcoat the Silfesh: Strong Arm says (2:20 PM):
*Roll(1d20)+2:
10,+2
Total:12
*Infantry unit in the north begins taking casualties.
Redcoat the Silfesh: Strong Arm says (2:21 PM):
*Let's roll to see if the sniper unit can sieze the initiative and not get pinned again.
Armos says (2:21 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:21 PM):
*Roll(1d20)+0:
9,+0
Total:9
*Not... quite!
Armos says (2:21 PM):
*Snipers still pinned down
*<Where is the lion?>
Redcoat the Silfesh: Strong Arm says (2:22 PM):
*<The Lions are behind my forest and comfortably not within anyone's vision range. They fired into the forest with canister shot last turn, though, so it's obvious something's back there somewhere--you just wouldn't know where.>
Armos says (2:22 PM):
*<ok>
Armos says (2:23 PM):
*3 infantry units persue the enemy infantry
Redcoat the Silfesh: Strong Arm says (2:23 PM):
*<One thing, all Imperial tanks use canister shot sometimes, so this wouldn't scream "IT'S A LION" to you.>
Armos says (2:23 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:23 PM):
*So another infantry attack
Armos says (2:23 PM):
*yes
*i WILL kill them all
Redcoat the Silfesh: Strong Arm says (2:23 PM):
*I'll give you a +1 modifier this time since I'm clearly losing that engagement.
Redcoat the Silfesh: Strong Arm says (2:24 PM):
*Roll(1d20)+1:
19,+1
Total:20
*Ironhull infantry overrun the enemy and capture a Jackal APC!
Armos says (2:24 PM):
*Calm yo tits Red....calm....yo...tits
Redcoat the Silfesh: Strong Arm says (2:24 PM):
*XD
Armos says (2:25 PM):
*2 units continue to move north and reach the tree line
Redcoat the Silfesh: Strong Arm says (2:26 PM):
*They meet the guns of a mechanized infantry unit accompanying the Wolverine tanks in that sector.
*LEt's roll for initiative again.
Armos says (2:26 PM):
*k
Redcoat the Silfesh: Strong Arm says (2:26 PM):
*AKE: 20. IH: 7.
Armos says (2:26 PM):
*yeah....
Redcoat the Silfesh: Strong Arm says (2:26 PM):
*so let's see
*-2 (machine gun), -1 (essentially getting ambushed), +1 (cover)
Redcoat the Silfesh: Strong Arm says (2:27 PM):
*so -2 for your infantry attack
*Roll(1d20)-2:
1,-2
Total:1
*Oh dear.
*Ironhull infantry in the north get absolutely pwned by machine guns as they exit the forest.
*Let's roll for pin.
*-2 modifier since you have a clear escape route?
Armos says (2:28 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:28 PM):
*Roll(1d20)-2:
4,-2
Total:2
*You're able to avoid getting pinned.
Armos says (2:28 PM):
*yay!
*While not completely dead, i can still launch a horrific counter attack!
*lol
Redcoat the Silfesh: Strong Arm says (2:28 PM):
*LOL
*yeah
Armos says (2:29 PM):
*a spotter with the 7 artillery notices something by the hill to the north. Roll
Redcoat the Silfesh: Strong Arm says (2:29 PM):
*Roll(1d20)+0:
16,+0
Total:16
*apparently, those are enemy tanks.
*Fire?
Armos says (2:29 PM):
*si seneor
Redcoat the Silfesh: Strong Arm says (2:29 PM):
*Roll(1d20)+2:
10,+2
Total:12
*Wolverines begin to take damage.
Armos says (2:30 PM):
*end turn
Redcoat the Silfesh: Strong Arm says (2:30 PM):
*Lions advance to near edge of forest and begin spraying the trees with machine gun fire and another salvo of canister fire. Remaining Dullcoats retreat to them.
Redcoat the Silfesh: Strong Arm says (2:31 PM):
*Rolling to destroy captured Jackal with conventional tank fire.
*Since it's a Lion, it has a heavy gun
*can we agree that there's no question that if it hits it wins?
Armos says (2:31 PM):
*+2?
*sure
Redcoat the Silfesh: Strong Arm says (2:31 PM):
*Roll(1d20)+2:
6,+2
Total:8
*Apparently it missed; you've got a chance to use it in the counterattack.
*Now, rolling for canister shot.
Redcoat the Silfesh: Strong Arm says (2:32 PM):
*Roll(1d20)+2:
13,+2
Total:15
*THIS TIME we've got ball bearings bouncing off of trees and maiming dozens of people. You have to deal with the Lions somehow.
*Infantry stay the hell out of there.
Armos says (2:32 PM):
*somehow
Redcoat the Silfesh: Strong Arm says (2:33 PM):
*Wolverines fire first on the tanks atop the hill.
*+2 due to Imperial expertise with armoured warfare?
Armos says (2:33 PM):
*yes
Redcoat the Silfesh: Strong Arm says (2:33 PM):
*Roll(1d20)+2:
1,+2
Total:3
*FUCK
*xD
Armos says (2:33 PM):
*lol
Redcoat the Silfesh: Strong Arm says (2:33 PM):
*Woooooooow
*OK
*Rolling for MechInf in north to destroy pinned sniper unit
*Roll(1d20)+3:
4,+3
Total:7
Redcoat the Silfesh: Strong Arm says (2:34 PM):
*It isn't working, your cover's too deep, or we just suck...
*now rolling for units in northern part of the forest
Armos says (2:34 PM):
*or both
Redcoat the Silfesh: Strong Arm says (2:34 PM):
*Roll(1d20)+2:
15,+2
Total:17
*Infantry pursuit into the forest north meets with great success and that unit starts to get pummeled.
Redcoat the Silfesh: Strong Arm says (2:35 PM):
*End turn
Armos says (2:35 PM):
*Roll for snipers evading pin
Redcoat the Silfesh: Strong Arm says (2:36 PM):
*Roll(1d20)+0:
1,+0
Total:1
*Nope, you're pretty much pinned
*Note you can surrender
*actually
Armos says (2:36 PM):
*I WONT surrender my snipers
Redcoat the Silfesh: Strong Arm says (2:36 PM):
*let's roll for that unit's morale.
Armos says (2:36 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:37 PM):
*I'll give them a pretty heavy negative modifier
*they're getting pounded really badly
Armos says (2:37 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:37 PM):
*Roll(1d20)-3:
11,-3
Total:8
*Unit breaks and surrenders
Armos says (2:37 PM):
*damn
Armos says (2:38 PM):
*Infantry in the central forest call in the approximate location of the Lion, 7 artillery launch attack. No Mods
Redcoat the Silfesh: Strong Arm says (2:39 PM):
*Roll(1d20)-0:
8,-0
Total:8
*Most of the shots do not hit and the Lions keep firing.
Armos says (2:40 PM):
*Artillery by hill continues bombing the units to the north
Redcoat the Silfesh: Strong Arm says (2:40 PM):
*The mechanized infantry up there?
Armos says (2:40 PM):
*yes
Redcoat the Silfesh: Strong Arm says (2:41 PM):
*Roll(1d20)-0:
14,-0
Total:14
*Several units are destroyed and disabled.
Armos says (2:41 PM):
*Tanks once again continue assult on Med. Tanks. -2 modifier sound alright?
Redcoat the Silfesh: Strong Arm says (2:42 PM):
*Yes.
*Roll(1d20)-2:
1,-2
Total:1
Armos says (2:42 PM):
*wow
Redcoat the Silfesh: Strong Arm says (2:42 PM):
*The assault is a complete failure and your tanks come under withering return fire.
*Can we agree that they're pretty much knocked out?
Armos says (2:42 PM):
*yeah
Redcoat the Silfesh: Strong Arm says (2:42 PM):
*OK.
Armos says (2:42 PM):
*The tanks are destroyed
Armos says (2:43 PM):
*The units to the south board the APC and move out of the forest
Redcoat the Silfesh: Strong Arm says (2:43 PM):
*retreting across the river?
*or wait
*towards the Lions!?
Armos says (2:44 PM):
*towards the lions!
Redcoat the Silfesh: Strong Arm says (2:44 PM):
*You're mad
*xD
*but ok
Armos says (2:44 PM):
*BOOM DIGGITY!
Redcoat the Silfesh: Strong Arm says (2:44 PM):
*anything else?
*another artillery salvo on both my remaining tank units I presume?
Armos says (2:44 PM):
*yeah
Redcoat the Silfesh: Strong Arm says (2:44 PM):
*7 on Lions 3 on Wolves?
Armos says (2:45 PM):
*yup
Redcoat the Silfesh: Strong Arm says (2:45 PM):
*Roll(1d20)+0:
10,+0
Total:10
Roll(1d20)+0:
13,+0
Total:13
*Multiple tanks explode around the whole battlefield
Armos says (2:45 PM):
*And remaining infantry regroup
Redcoat the Silfesh: Strong Arm says (2:45 PM):
*All righty
Armos says (2:45 PM):
*end turn
Redcoat the Silfesh: Strong Arm says (2:46 PM):
*Ignoring all else, the Wolverines advance on the artillery and open fire along the way.
Armos says (2:46 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:46 PM):
*+3 modifier, since artillery units generally have no armour?
Armos says (2:46 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:46 PM):
*Roll(1d20)+3:
6,+3
Total:9
*Disappointing results. Some casualties, but not many. Artillery still operational.
*Lions go ape-shit on the captured APCs
*Roll(1d20)+3:
20,+3
Total:23
Redcoat the Silfesh: Strong Arm says (2:47 PM):
*And tear them to shreds
Armos says (2:47 PM):
*APC BLOWS UP IN A FIERY INFERNO!
Redcoat the Silfesh: Strong Arm says (2:47 PM):
*XD
*Mechanized infantry north of forest begin to pursue infantry into the forest
*+2 due to machine gun?
Armos says (2:48 PM):
*uhmmmm
*sure
*i havent complained about it yet
Redcoat the Silfesh: Strong Arm says (2:48 PM):
*LOL ok
*Roll(1d20)+2:
18,+2
Total:20
*
Armos says (2:48 PM):
*wow
Redcoat the Silfesh: Strong Arm says (2:48 PM):
*Can we agree that the units left on the board are two artillery units for Ironhull, a few scattered infantry for them too?
Armos says (2:48 PM):
*yeah
Redcoat the Silfesh: Strong Arm says (2:49 PM):
*with Imperials having a very damaged Wolverine unit, a damaged Lion unit, an almost-annihilated MechInf unit, a good MechInf unit, and a slightly depleted Dullcoat unit (the ones that stayed with the Lions)?
Armos says (2:49 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:50 PM):
*I have to say
*you did really well o_o
Armos says (2:50 PM):
*its not over
Redcoat the Silfesh: Strong Arm says (2:50 PM):
*Oh?
Armos says (2:50 PM):
*yes. let me post one last turn
Redcoat the Silfesh: Strong Arm says (2:50 PM):
*Well then. End turn. Go on.
Armos says (2:50 PM):
*Ok,
Armos says (2:51 PM):
*Artillery use the signal created by the APC as a marker and launch massive downpour of shells
Redcoat the Silfesh: Strong Arm says (2:51 PM):
*Everything against the Lions?
*Absolutely everything?
Armos says (2:51 PM):
*yes
*hold on
*but attack with....5
Redcoat the Silfesh: Strong Arm says (2:51 PM):
*ok
Armos says (2:51 PM):
*the other two attack the remaining Med. Tank
Redcoat the Silfesh: Strong Arm says (2:52 PM):
*... Armos
*Roll(1d20)+2:
19,+2
Total:21
*The Lion unit is devastated
*and loses the majority of its tanks
Armos says (2:52 PM):
*And can we say the units around it too?
Redcoat the Silfesh: Strong Arm says (2:52 PM):
*Yes.
*Roll(1d20)+2:
15,+2
Total:17
*Wolverine unit is...
*destroyed.
*o_o
*Well then!
*xD
Armos says (2:53 PM):
*Remaing infantry regroup and charge the hill
*ignoring all other infantry
Redcoat the Silfesh: Strong Arm says (2:53 PM):
*They run into the last remaining Dullcoats
*including their last machine gun nest.
*Let's give Ironhull the initiative. I'd be dazed by artillery.
Armos says (2:53 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:54 PM):
*Roll(1d20)-2:
14,-2
Total:12
Armos says (2:54 PM):
*So artillery support included?
Redcoat the Silfesh: Strong Arm says (2:54 PM):
*despite all odds, Ironhull's last remaining hope overwhelms the Dullcoat line. At the start of my turn, they're engaged in hand to hand combat.
Armos says (2:54 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:54 PM):
*this
*is
*awesome
*
Armos says (2:54 PM):
*told you to give me one more turn
Armos says (2:55 PM):
*and what happens
Redcoat the Silfesh: Strong Arm says (2:55 PM):
*ROFL
*I get my ass kicked
Armos says (2:55 PM):
*i turn the tide of wat
Redcoat the Silfesh: Strong Arm says (2:55 PM):
*that's what
Armos says (2:55 PM):
**war
*I sent the APC in on purpose to flush out the Lion
Armos says (2:56 PM):
*destroy it with artillery
*then launch a full attak on the hilL!
Redcoat the Silfesh: Strong Arm says (2:56 PM):
*xDDDDDD
*Jesus.
*OK
*So
*Recognizing this situation...
*I'm going to roll for the Dullcoats v. your infantry at the edge of the forest.
Armos says (2:56 PM):
*never let me have one more turn lol
*ok
Redcoat the Silfesh: Strong Arm says (2:56 PM):
*No modifiers?
Armos says (2:56 PM):
*uhm....nah
Redcoat the Silfesh: Strong Arm says (2:57 PM):
*Actually
Armos says (2:57 PM):
*rifles v rifles
Redcoat the Silfesh: Strong Arm says (2:57 PM):
*I'd be in pretty bad straits here
*charged by maniacs after an artillery barrage.
*... I should not have rolled again
*Roll(1d20)-2:
1,-2
Total:1
*Dullcoats crumble and surrender!
Armos says (2:58 PM):
*MUHAHAHA!
Redcoat the Silfesh: Strong Arm says (2:58 PM):
*Results:
*Ironhull phyrric victory.
*Despite this, however, the Empire lost more units and more valuable units.
Armos says (2:58 PM):
*yup
Redcoat the Silfesh: Strong Arm says (2:59 PM):
*And on the political and morale front, every Dullcoat now fears an Ironhull infantry charge.
*Good game.
*So, what's your opinion on the system? Is it ready for natpol use, you think?
Armos says (2:59 PM):
*i lost some snipers.. which should be released unless they were executed
Armos says (3:00 PM):
*i like it, it works very well over chat....i dont think it would work in a forum
Redcoat the Silfesh: Strong Arm says (3:00 PM):
*I'll roll a two-sided die. 1 is execution, 2 is release.
*Roll(1d2)+0:
1,+0
Total:1
*Snipers lost.
*But yeah.
Armos says (3:00 PM):
*damn
*but i lost mostly ground units
Redcoat the Silfesh: Strong Arm says (3:00 PM):
*Also would you mind me posting this convo to explain the system?
Armos says (3:00 PM):
*no go ahead
Armos says (3:01 PM):
*i kept my long range weapons secure and lost like, 2 things of tanks
*easily replacble
Redcoat the Silfesh: Strong Arm says (3:01 PM):
*Yeah, so you kept your valuable units
*exactly
*Lions are NOT replaceable.
Armos says (3:02 PM):
*i dont need heavy and expensive units to win HAHAHA! Now you should fear coming into a battle wit hARMOS!
*get it...HARM-OS!....i put the h in front of my name to make it HARM instead of Armos
Redcoat the Silfesh: Strong Arm says (3:02 PM):
*
!
*Hey, if you want to test it out, I'll help lol
Redcoat the Silfesh: Strong Arm says (1:02 PM):
*LOL
*Sure
Armos says (1:02 PM):
*i wanna start getting involved in this stuffs
Redcoat the Silfesh: Strong Arm says (1:02 PM):
*actually you know
*if you'd like
Redcoat the Silfesh: Strong Arm says (1:03 PM):
*we could try RPing a simple conflict this way
*want to use Statecraft factions and tech?
Armos says (1:03 PM):
*such as?
*uhm, sure?
Redcoat the Silfesh: Strong Arm says (1:03 PM):
*OK
*so
*what kind of scenario do you think would test this system the best
*?
Armos says (1:03 PM):
*uhm....idk
Armos says (1:04 PM):
*Explain what YOU mean by scenario
Redcoat the Silfesh: Strong Arm says (1:04 PM):
*Well
*what kind of battle?
*Naval? Aerial?
*Ambhibious assault?
*Attacking a city?
*Just winning territory?
Armos says (1:04 PM):
*you pick
Redcoat the Silfesh: Strong Arm says (1:04 PM):
*How about this
Armos says (1:04 PM):
*i has no preferance
Redcoat the Silfesh: Strong Arm says (1:04 PM):
*We're securing a road to a major Imperial city
Armos says (1:04 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:05 PM):
*the Empire is on the defence but has no prepared position here and must move to protect.
*I'll draw a map now.
Armos says (1:05 PM):
*ok
*Go ahead
Redcoat the Silfesh: Strong Arm says (1:05 PM):
*Thank you so much for helping me out
Armos says (1:06 PM):
*no problem
Redcoat the Silfesh: Strong Arm says (1:06 PM):
*I really should test these ideas before putting them into natpols lol
Armos says (1:06 PM):
*Make it BIG!
*lol
Redcoat the Silfesh: Strong Arm says (1:08 PM):
*Mmmmm
*so
Armos says (1:08 PM):
*so?
Redcoat the Silfesh: Strong Arm says (1:08 PM):
*Your units have to advance across a river to take Hill 100, which, if you take it, wins the mission for you.
*My job is to defend Hill 100
*make sense?
Armos says (1:08 PM):
*ok
Armos says (1:09 PM):
*do we continually redraw on the map?
*or just use it as a rferance
Redcoat the Silfesh: Strong Arm says (1:10 PM):
*Use it as a reference
Armos says (1:10 PM):
*ok
Redcoat the Silfesh: Strong Arm sends:
Redcoat the Silfesh: Strong Arm says (1:12 PM):
*Note red = highway, and where it crosses the river is a bridge.
*
* Transfer of "ArmosTestBattle.PNG" is complete.
*
Redcoat the Silfesh: Strong Arm says (1:12 PM):
*Black represents slopes
*not cliffs, tho
Armos says (1:12 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:12 PM):
*so for instance it'll be harder to get up the bank of the river on those black things on my side
Redcoat the Silfesh: Strong Arm says (1:13 PM):
*those would be banks of earth bulldozed into position
Armos says (1:13 PM):
*grey is mountain?
Redcoat the Silfesh: Strong Arm says (1:13 PM):
*Yep
Armos says (1:13 PM):
*and dark green- forrest
Redcoat the Silfesh: Strong Arm says (1:13 PM):
*which would of course be effectively impassable
*and yep
*Forest is relatively thick, nothing Amazonian but restricts tank movement
Armos says (1:13 PM):
*but foot soldiers are fine?
Redcoat the Silfesh: Strong Arm says (1:14 PM):
*Foot soldiers would move through with minimal (but present) impediment
Armos says (1:14 PM):
*alright
Redcoat the Silfesh: Strong Arm says (1:14 PM):
*So
*resources present
*let's make it equal for fairness purposes
Armos says (1:14 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:14 PM):
*this area is far inland so the navy plays no part
Armos says (1:14 PM):
*Airforce is null
Redcoat the Silfesh: Strong Arm says (1:15 PM):
*and let's give ourselves minimal air cover. yeah.
*Say this is a relatively backwoods engagement.
Armos says (1:15 PM):
*mhmm
Redcoat the Silfesh: Strong Arm says (1:15 PM):
*Now
Redcoat the Silfesh: Strong Arm says (1:16 PM):
*I'll deploy three units of mechanized infantry, two tank groups, and a heavy tank group.
*(where Group = four tanks)
Armos says (1:16 PM):
*Mechanized infantry?
Redcoat the Silfesh: Strong Arm says (1:16 PM):
*Infantry with APCs.
Armos says (1:16 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:17 PM):
*and an artillery grouping.
Armos says (1:18 PM):
*I'll deploy 5 battalions of Infantry (lets say 50 men for test sakes) 2 groupings of tanks, and artillery group and a sniper corp (10 snipers)
Redcoat the Silfesh: Strong Arm says (1:18 PM):
*All righty.
Redcoat the Silfesh: Strong Arm says (1:19 PM):
*Tanks are mediums?
*so
Armos says (1:19 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:20 PM):
*ARKHOVI-KANEN EMPIRE
5x Dullcoats [Multiple weapons present]
3x APC group (each carries one unit of the Dulls)
2x Wolverine Group [Med. Tank]
1x Lion Group [Hvy. Tank]
1x Cobra Group [Artillery]
Redcoat the Silfesh: Strong Arm says (1:21 PM):
*IRONHULL EMPIRE
5x Infantry
2x Medium Tank Groups
1x Artillery Group
1x Sniper Team Group
*See I dunno if that's quite fair, I brought a huge tank advantage and have more units
Armos says (1:21 PM):
*damn, stuck as Ironhull again lol
Redcoat the Silfesh: Strong Arm says (1:22 PM):
*let's just give you 4x medium tanks
Armos says (1:22 PM):
*but think about if
*If i can disable your movement
*Your tanks would be stuck on your side of the river
Redcoat the Silfesh: Strong Arm says (1:22 PM):
*This is true
Armos says (1:23 PM):
*Let my artilery rain down heavenly goods
Redcoat the Silfesh: Strong Arm says (1:23 PM):
*ROFL
*so you'll stick with 2?
Armos says (1:23 PM):
*You dont need to out gun your enemy, just out think them
*yes
Redcoat the Silfesh: Strong Arm says (1:23 PM):
*ok
*So let's begin.
Armos says (1:23 PM):
*you start
Redcoat the Silfesh: Strong Arm says (1:24 PM):
*I'll deploy my artillery at the top of Hill 100. Their crews begin getting ready to fire when needed.
*Lion group also holds that position and will act as a reserve when called in.
*Wolverines advance up the road and aim to get behind the cover up there; they're to hold the river.
Redcoat the Silfesh: Strong Arm says (1:25 PM):
*APCs with Dullcoats present follow them to assist in that defence.
*The remaining Dullcoats stay with my reserve.
*End turn one.
*Your move.
*(also I suggest drawing in where units are on your map).
Armos says (1:27 PM):
*Sniper team is deployed behind cover on the northern ridge
Redcoat the Silfesh: Strong Arm says (1:28 PM):
*<One thing. I think we can agree that I wouldn't notice your snipers getting into position, but my tanks will be very obvious if you're listening at all.>
Armos says (1:28 PM):
* Four units of infantry move into western forest and behind cover of the hill
*<agreed>
Armos says (1:30 PM):
*artillery group spits up, (lets say 10 to a group) 7 head onto ridge west of the mountain, 3 stay behind forests
Armos says (1:31 PM):
*Tanks are outside of Forest
*End Turn
Redcoat the Silfesh: Strong Arm says (1:31 PM):
*Your tanks are in the open, then.
Armos says (1:32 PM):
*yes, but "hidden" behind hill
Redcoat the Silfesh: Strong Arm says (1:32 PM):
*OK, so further back
Armos says (1:32 PM):
*<with three L's mind you
*yes
Redcoat the Silfesh: Strong Arm says (1:33 PM):
*Interesting
*I think we'll be foils
*xD
*So suddenly I notice that I can't see anything
*realizing that there must be enemy forces here, I must turn to scouting.
Armos says (1:33 PM):
* or that enemy is "not present in battle"
Redcoat the Silfesh: Strong Arm says (1:34 PM):
*Wolverines move to cover the river and part of the forest. They've taken the banks of earth and are now in defensive cover.
Armos says (1:34 PM):
*<northern banks?>
Redcoat the Silfesh: Strong Arm says (1:34 PM):
*A unit of mech-infantry deals with the north of the river and the bridge area, and another deals with the south of the river and part of the forest area.
*<They're on my side of the river still.>
Armos says (1:35 PM):
*<ok>
Redcoat the Silfesh: Strong Arm says (1:35 PM):
*I'd like to roll a recon check on the dust and noise produced by those tanks.
Armos says (1:35 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:35 PM):
*Can we agree on there being no modifier?
Armos says (1:35 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:36 PM):
*Roll(1d20)+0:
20,+0
Total:20
*HARHAE!
*...
**HAR
Armos says (1:36 PM):
*ok Reccadoat
Redcoat the Silfesh: Strong Arm says (1:36 PM):
*So a REALLY sharp tank commander checks his periscope and notices what's going on there
*It's a long shot, but I'm going to roll for an artillery attack on your medium tanks.
*The hill represents cover, so I'm going to go with a -2 modifier.
*Is this acceptable?
Armos says (1:37 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:37 PM):
*Roll(1d20)-2:
14,-2
Total:12
*So I have some mediocre success.
*At least a couple of tanks are taken out by direct hits, and perhaps a couple lose treads. However, your units are still capable of fighting with effectiveness.
Armos says (1:38 PM):
*alright
Redcoat the Silfesh: Strong Arm says (1:38 PM):
*All units reinforce their positions. Dullcoats on the hill turn to face the forest and deploy a machine gun nest.
*End turn two.
Armos says (1:39 PM):
*Alright
Armos says (1:40 PM):
*Sniper team on the ridge call in coordinates of the bridge to the 3 artillery behind the hill. Artillery fires on bridge. Any mods to roll?
Redcoat the Silfesh: Strong Arm says (1:41 PM):
*+2. Accurate fire.
*Rolling now.
*You're attacking the bridge itself?
Armos says (1:41 PM):
*Yes, hopefully destroying it
Redcoat the Silfesh: Strong Arm says (1:41 PM):
*Roll(1d20)+2:
16,+2
Total:18
*The bridge goes absolutely sky high
Redcoat the Silfesh: Strong Arm says (1:42 PM):
*A couple of infantry are injured by flying bits of rocks and debris
*Nothing of mine was actually ON the bridge
*but I cannot use it for movement any longer.
Armos says (1:42 PM):
*3 groups of infantry move from Western most forest to and into central forest
Redcoat the Silfesh: Strong Arm says (1:43 PM):
*KK
Armos says (1:43 PM):
*end turn 2
Redcoat the Silfesh: Strong Arm says (1:44 PM):
*Since no movement's been spotted, artillery fires again on the tanks behind the hill.
*Roll(1d20)+0:
13,+0
Total:13
*Further tanks destroyed. Units are starting to lose effectiveness.
Armos says (1:44 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:45 PM):
*The fire on the bridge was accurate enough that something must be calling in information.
*A small number of infantry begin moving across the river.
*Recon check on snipers: large negative modifier since they're well-hidden?
*How does -4 sound
Armos says (1:45 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:45 PM):
*given the distances?
Armos says (1:46 PM):
*yes
Redcoat the Silfesh: Strong Arm says (1:46 PM):
*Roll(1d20)-4:
3,-4
Total:1
*They couldn't see your snipers if they were wearing clown suits. Nothing is gained.
Armos says (1:46 PM):
*lol
Redcoat the Silfesh: Strong Arm says (1:46 PM):
*One unit of Dullcoats, supported by the mechanized infantry, begins moving into the southern forest on my side of the river.
Redcoat the Silfesh: Strong Arm says (1:47 PM):
*There's no way they'll spot your forces at this time.
*End turn.
Armos says (1:48 PM):
*Snipers once again call in information on a tank group position to 3 artillery units, They fire when ready
Redcoat the Silfesh: Strong Arm says (1:49 PM):
*Roll(1d20)+2:
13,+2
Total:15
*That's going to hurt!
*Several tanks are annihilated completely and the unit loses fighting effectiveness.
Armos says (1:50 PM):
*What little amount of tanks move away from current position and rally behind east forest
Redcoat the Silfesh: Strong Arm says (1:50 PM):
**west?
*xDDD
Armos says (1:50 PM):
*yes west
*NO! they flew across the river
*and behind your forces
Redcoat the Silfesh: Strong Arm says (1:50 PM):
*
Armos says (1:51 PM):
*Last two groups of infantry move into central forest
*First 3 units of infantry meet at river
*end turn 3
Redcoat the Silfesh: Strong Arm says (1:51 PM):
*Let's both roll for initiative. If I get a higher number, my troops get the drop on you.
Armos says (1:51 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:51 PM):
*Or you, if you roll higher.
*AKE: 7; Ironhull: 17
Redcoat the Silfesh: Strong Arm says (1:52 PM):
*IH infantry get to move first, so I get a negative modifier in the infantry engagement in the woods
Armos says (1:52 PM):
*Estimated Damage:
*ok
Redcoat the Silfesh: Strong Arm says (1:52 PM):
*but I also have a heavy machine gun with me from the mecha unit.
*but you have higher numbers (3 v 2).
*so
*all in all
Redcoat the Silfesh: Strong Arm says (1:53 PM):
*let's call it a -2 for my attack on IH infantry in the woods first turn
*sound fair?
Armos says (1:53 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:53 PM):
*Roll(1d20)-2:
9,-2
Total:7
*Oh shit.
Armos says (1:53 PM):
*wow
Redcoat the Silfesh: Strong Arm says (1:53 PM):
*The machine gun does keep you back enough to prevent you totally whooping my forces, but I lose several men in the suprise attack.
Redcoat the Silfesh: Strong Arm says (1:54 PM):
*I withdraw to slightly better defensive positions.
*Now, I don't have anything even approximating good intel on your troops
*so I'm going to fire indiscriminately at anything around the river in the forest with artillery.
Armos says (1:54 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:54 PM):
*can we agree on a -1 modifier due to moderate cover?
Armos says (1:54 PM):
*ye
Redcoat the Silfesh: Strong Arm says (1:54 PM):
*Roll(1d20)-1:
18,-1
Total:17
Redcoat the Silfesh: Strong Arm says (1:55 PM):
*Ironhull infantry lose dozens of people to splinters and hellfire.
Armos says (1:55 PM):
*ok
Redcoat the Silfesh: Strong Arm says (1:56 PM):
*Meanwhile, at the river, because we've come under artillery fire that our cover obviously isn't going to protect us against,
*infantry and remaining Wolverines ford the river in the northern sector, fanning out and searching for the scouts that've begun calling in artillery fire.
*They also do this in the more southerly sector.
Redcoat the Silfesh: Strong Arm says (1:57 PM):
*Lion tanks descend from the hill and prepare to follow their smaller brothers.
*Dullcoats on the hill move down to support the forest.
*End turn.
Armos says (1:57 PM):
*<is the machine gun nest still p?>
Redcoat the Silfesh: Strong Arm says (1:57 PM):
*Machine gun team redeploys to cover edge of the forest.
Armos says (1:58 PM):
*ah, cant do that! Turn ended!
Redcoat the Silfesh: Strong Arm says (1:58 PM):
*Hey, it's a minor omission LOL
Armos says (1:58 PM):
*lol
*THIS IS WAR SOLDIER! AND YOU ARE NOT FOLLOWING THE RULES OF WAR!
Redcoat the Silfesh: Strong Arm says (1:58 PM):
*
Armos says (1:58 PM):
*any way
Redcoat the Silfesh: Strong Arm says (1:59 PM):
**GM magic* it's all better
*xDDDDD
Armos says (1:59 PM):
*ANY WAYS!
Armos says (2:00 PM):
*Sniper team calls in data on artillery on the hill to 7 units on the ridge behind mountain. Roll for quality info and lets say -2 for range?
Redcoat the Silfesh: Strong Arm says (2:00 PM):
*You're firing on my artillery unit?
*okl
Armos says (2:00 PM):
*NO!
* for quality information gathered
Redcoat the Silfesh: Strong Arm says (2:01 PM):
*Ahhhh ok
*Roll(1d20)-2:
13,-2
Total:11
*Information is reasonably good.
Armos says (2:01 PM):
*ok
*7 artillery fire on hill.
Redcoat the Silfesh: Strong Arm says (2:01 PM):
*Roll(1d20)+1:
18,+1
Total:19
*The hill explodes
*my artillery unit is knocked out.
Redcoat the Silfesh: Strong Arm says (2:02 PM):
*This is deeply worrying.
*XD
Armos says (2:02 PM):
*Sniper units call in info on moving tanks. Due to range lets say great quality data, 3 artillery fire
Redcoat the Silfesh: Strong Arm says (2:03 PM):
*Roll(1d20)+2:
16,+2
Total:18
Armos says (2:03 PM):
*haha
Redcoat the Silfesh: Strong Arm says (2:03 PM):
*The already-damaged Wolverine unit in the north is knocked out, leaving only its infantry support.
Armos says (2:04 PM):
*3 infantry in forest attack
Redcoat the Silfesh: Strong Arm says (2:04 PM):
*Dullcoats are prepared and have the support of a heavy machine gun or two
*-3 modifier?
Armos says (2:04 PM):
*<units that is...not three individual infantry members>
*uhm, but dont i have the surprise modifier?
Redcoat the Silfesh: Strong Arm says (2:05 PM):
*You did for the first engagement, but then I pulled back
Armos says (2:05 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:05 PM):
*Roll(1d20)-3:
13,-3
Total:10
*BASTARD RAAAWWWRRRGGGHHHHH
*Your troops do admirably well in the face of hot lead and take out a number of the remaining Dulls, further lessening the enemy's effectiveness.
Armos says (2:06 PM):
*2 infantry units move north of the conflict and remain un noticed?
*Tank units move from behind cover and back behind hill
*end turn
Redcoat the Silfesh: Strong Arm says (2:07 PM):
*I'd notice if your infantry broke off from the forest conflict, but let's roll to see if I know where they're going
*let's give me a -2 mod for that
*Roll(1d20)-2:
1,-2
Total:1
Armos says (2:07 PM):
*I meant the two OTHER infantry
Redcoat the Silfesh: Strong Arm says (2:07 PM):
*As usual my troops can't see anything
*OH
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*you mean the guys you have in the other forest
Armos says (2:08 PM):
*but that roll works too
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*yeah they'd be unnoticed
*ROFL
*Well then.
Armos says (2:08 PM):
*anyway, turn ended
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*This is looking pretty terrible.
Armos says (2:08 PM):
*im pretty good at tactics...and with the dice in my favor....boy of boy
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*Mechanized infantry unit in the north rolls for spotting the snipers. +2 modifier for range?
Armos says (2:08 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:08 PM):
*Roll(1d20)+2:
18,+2
Total:20
*THERE THEY AR!
*...
**ARE!
Armos says (2:09 PM):
*YYA!
*...
*YAY!
Redcoat the Silfesh: Strong Arm says (2:09 PM):
*Mechanized infantry unit opens up with THE FURY OF TEN THOUSAND SUNS
*+2 modifier (machine gun)?
*(since they have an APC)
Armos says (2:09 PM):
*Wernt APC's ussually barely armed?
Redcoat the Silfesh: Strong Arm says (2:09 PM):
*Mine have a heavy machine gun present on the top.
Armos says (2:10 PM):
*oh of course...
Redcoat the Silfesh: Strong Arm says (2:10 PM):
*APCs today are usually unarmed
*and yeah
*EVERYTHING the Empire builds is military-oriented
*anyway
*Roll(1d20)+2:
12,+2
Total:14
*Snipers begin to lose people in fairly large numbers
*Roll for pinning them down
*I assume snipers are well-trained
*so mods cancel out here
Armos says (2:10 PM):
*yes
Redcoat the Silfesh: Strong Arm says (2:11 PM):
*no modifier?
Armos says (2:11 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:11 PM):
*Roll(1d20)+0:
18,+0
Total:18
*Snipers are pinned down!
*Now...
*in the south
Redcoat the Silfesh: Strong Arm says (2:12 PM):
*Infantry mount an all-out attack across the river, machine guns blazing, but not before the Lion tanks aim and fire canister shot.
*Roll(1d20)+1:
5,+1
Total:6
*... which does very little
*now, roll for infantry movement!
Redcoat the Silfesh: Strong Arm says (2:13 PM):
*I presume we're both prepared
*but I have the MG
*+2 modifier?
Armos says (2:14 PM):
*yes
Redcoat the Silfesh: Strong Arm says (2:14 PM):
*Roll(1d20)+2:
1,+2
Total:3
*FFUUUUUUUUUUUUUU
Redcoat the Silfesh: Strong Arm says (2:15 PM):
*So I just get owned again in the forest
*OK
*last move, then...
*Wolverines across the river spot the artillery behind the forest
*and open fire
*-1 for range?
Armos says (2:15 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:15 PM):
*Roll(1d20)-1:
2,-1
Total:1
*Am I cursed or something?
Redcoat the Silfesh: Strong Arm says (2:16 PM):
*A tank explodes due to a faulty barrel, and the shots go wide.
Armos says (2:16 PM):
*perhaps the dice like me better
Redcoat the Silfesh: Strong Arm says (2:16 PM):
*Anticipating tanks behind the hill,
Redcoat the Silfesh: Strong Arm says (2:17 PM):
*Wolverines approach it and the artillery at the same time.
*End turn.
Armos says (2:18 PM):
*Tanks turn and attack oncoming forces. Lets say -2 for damage problems?
Redcoat the Silfesh: Strong Arm says (2:18 PM):
*Wolverines also have really really good armour since that's my faction's thing
Armos says (2:18 PM):
*ok
*so -1 for armor
Redcoat the Silfesh: Strong Arm says (2:19 PM):
*-3
*ok
Armos says (2:19 PM):
*so total -3
Redcoat the Silfesh: Strong Arm says (2:19 PM):
*Roll(1d20)-3:
11,-3
Total:8
*You do very little damage to the Wolverine unit
Armos says (2:20 PM):
*Snipers are pinned down and cannot attack. They instead call in "The Rain" from 3 artillery who ignore the oncoming tanks.
Redcoat the Silfesh: Strong Arm says (2:20 PM):
*Roll(1d20)+2:
10,+2
Total:12
*Infantry unit in the north begins taking casualties.
Redcoat the Silfesh: Strong Arm says (2:21 PM):
*Let's roll to see if the sniper unit can sieze the initiative and not get pinned again.
Armos says (2:21 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:21 PM):
*Roll(1d20)+0:
9,+0
Total:9
*Not... quite!
Armos says (2:21 PM):
*Snipers still pinned down
*<Where is the lion?>
Redcoat the Silfesh: Strong Arm says (2:22 PM):
*<The Lions are behind my forest and comfortably not within anyone's vision range. They fired into the forest with canister shot last turn, though, so it's obvious something's back there somewhere--you just wouldn't know where.>
Armos says (2:22 PM):
*<ok>
Armos says (2:23 PM):
*3 infantry units persue the enemy infantry
Redcoat the Silfesh: Strong Arm says (2:23 PM):
*<One thing, all Imperial tanks use canister shot sometimes, so this wouldn't scream "IT'S A LION" to you.>
Armos says (2:23 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:23 PM):
*So another infantry attack
Armos says (2:23 PM):
*yes
*i WILL kill them all
Redcoat the Silfesh: Strong Arm says (2:23 PM):
*I'll give you a +1 modifier this time since I'm clearly losing that engagement.
Redcoat the Silfesh: Strong Arm says (2:24 PM):
*Roll(1d20)+1:
19,+1
Total:20
*Ironhull infantry overrun the enemy and capture a Jackal APC!
Armos says (2:24 PM):
*Calm yo tits Red....calm....yo...tits
Redcoat the Silfesh: Strong Arm says (2:24 PM):
*XD
Armos says (2:25 PM):
*2 units continue to move north and reach the tree line
Redcoat the Silfesh: Strong Arm says (2:26 PM):
*They meet the guns of a mechanized infantry unit accompanying the Wolverine tanks in that sector.
*LEt's roll for initiative again.
Armos says (2:26 PM):
*k
Redcoat the Silfesh: Strong Arm says (2:26 PM):
*AKE: 20. IH: 7.
Armos says (2:26 PM):
*yeah....
Redcoat the Silfesh: Strong Arm says (2:26 PM):
*so let's see
*-2 (machine gun), -1 (essentially getting ambushed), +1 (cover)
Redcoat the Silfesh: Strong Arm says (2:27 PM):
*so -2 for your infantry attack
*Roll(1d20)-2:
1,-2
Total:1
*Oh dear.
*Ironhull infantry in the north get absolutely pwned by machine guns as they exit the forest.
*Let's roll for pin.
*-2 modifier since you have a clear escape route?
Armos says (2:28 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:28 PM):
*Roll(1d20)-2:
4,-2
Total:2
*You're able to avoid getting pinned.
Armos says (2:28 PM):
*yay!
*While not completely dead, i can still launch a horrific counter attack!
*lol
Redcoat the Silfesh: Strong Arm says (2:28 PM):
*LOL
*yeah
Armos says (2:29 PM):
*a spotter with the 7 artillery notices something by the hill to the north. Roll
Redcoat the Silfesh: Strong Arm says (2:29 PM):
*Roll(1d20)+0:
16,+0
Total:16
*apparently, those are enemy tanks.
*Fire?
Armos says (2:29 PM):
*si seneor
Redcoat the Silfesh: Strong Arm says (2:29 PM):
*Roll(1d20)+2:
10,+2
Total:12
*Wolverines begin to take damage.
Armos says (2:30 PM):
*end turn
Redcoat the Silfesh: Strong Arm says (2:30 PM):
*Lions advance to near edge of forest and begin spraying the trees with machine gun fire and another salvo of canister fire. Remaining Dullcoats retreat to them.
Redcoat the Silfesh: Strong Arm says (2:31 PM):
*Rolling to destroy captured Jackal with conventional tank fire.
*Since it's a Lion, it has a heavy gun
*can we agree that there's no question that if it hits it wins?
Armos says (2:31 PM):
*+2?
*sure
Redcoat the Silfesh: Strong Arm says (2:31 PM):
*Roll(1d20)+2:
6,+2
Total:8
*Apparently it missed; you've got a chance to use it in the counterattack.
*Now, rolling for canister shot.
Redcoat the Silfesh: Strong Arm says (2:32 PM):
*Roll(1d20)+2:
13,+2
Total:15
*THIS TIME we've got ball bearings bouncing off of trees and maiming dozens of people. You have to deal with the Lions somehow.
*Infantry stay the hell out of there.
Armos says (2:32 PM):
*somehow
Redcoat the Silfesh: Strong Arm says (2:33 PM):
*Wolverines fire first on the tanks atop the hill.
*+2 due to Imperial expertise with armoured warfare?
Armos says (2:33 PM):
*yes
Redcoat the Silfesh: Strong Arm says (2:33 PM):
*Roll(1d20)+2:
1,+2
Total:3
*FUCK
*xD
Armos says (2:33 PM):
*lol
Redcoat the Silfesh: Strong Arm says (2:33 PM):
*Woooooooow
*OK
*Rolling for MechInf in north to destroy pinned sniper unit
*Roll(1d20)+3:
4,+3
Total:7
Redcoat the Silfesh: Strong Arm says (2:34 PM):
*It isn't working, your cover's too deep, or we just suck...
*now rolling for units in northern part of the forest
Armos says (2:34 PM):
*or both
Redcoat the Silfesh: Strong Arm says (2:34 PM):
*Roll(1d20)+2:
15,+2
Total:17
*Infantry pursuit into the forest north meets with great success and that unit starts to get pummeled.
Redcoat the Silfesh: Strong Arm says (2:35 PM):
*End turn
Armos says (2:35 PM):
*Roll for snipers evading pin
Redcoat the Silfesh: Strong Arm says (2:36 PM):
*Roll(1d20)+0:
1,+0
Total:1
*Nope, you're pretty much pinned
*Note you can surrender
*actually
Armos says (2:36 PM):
*I WONT surrender my snipers
Redcoat the Silfesh: Strong Arm says (2:36 PM):
*let's roll for that unit's morale.
Armos says (2:36 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:37 PM):
*I'll give them a pretty heavy negative modifier
*they're getting pounded really badly
Armos says (2:37 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:37 PM):
*Roll(1d20)-3:
11,-3
Total:8
*Unit breaks and surrenders
Armos says (2:37 PM):
*damn
Armos says (2:38 PM):
*Infantry in the central forest call in the approximate location of the Lion, 7 artillery launch attack. No Mods
Redcoat the Silfesh: Strong Arm says (2:39 PM):
*Roll(1d20)-0:
8,-0
Total:8
*Most of the shots do not hit and the Lions keep firing.
Armos says (2:40 PM):
*Artillery by hill continues bombing the units to the north
Redcoat the Silfesh: Strong Arm says (2:40 PM):
*The mechanized infantry up there?
Armos says (2:40 PM):
*yes
Redcoat the Silfesh: Strong Arm says (2:41 PM):
*Roll(1d20)-0:
14,-0
Total:14
*Several units are destroyed and disabled.
Armos says (2:41 PM):
*Tanks once again continue assult on Med. Tanks. -2 modifier sound alright?
Redcoat the Silfesh: Strong Arm says (2:42 PM):
*Yes.
*Roll(1d20)-2:
1,-2
Total:1
Armos says (2:42 PM):
*wow
Redcoat the Silfesh: Strong Arm says (2:42 PM):
*The assault is a complete failure and your tanks come under withering return fire.
*Can we agree that they're pretty much knocked out?
Armos says (2:42 PM):
*yeah
Redcoat the Silfesh: Strong Arm says (2:42 PM):
*OK.
Armos says (2:42 PM):
*The tanks are destroyed
Armos says (2:43 PM):
*The units to the south board the APC and move out of the forest
Redcoat the Silfesh: Strong Arm says (2:43 PM):
*retreting across the river?
*or wait
*towards the Lions!?
Armos says (2:44 PM):
*towards the lions!
Redcoat the Silfesh: Strong Arm says (2:44 PM):
*You're mad
*xD
*but ok
Armos says (2:44 PM):
*BOOM DIGGITY!
Redcoat the Silfesh: Strong Arm says (2:44 PM):
*anything else?
*another artillery salvo on both my remaining tank units I presume?
Armos says (2:44 PM):
*yeah
Redcoat the Silfesh: Strong Arm says (2:44 PM):
*7 on Lions 3 on Wolves?
Armos says (2:45 PM):
*yup
Redcoat the Silfesh: Strong Arm says (2:45 PM):
*Roll(1d20)+0:
10,+0
Total:10
Roll(1d20)+0:
13,+0
Total:13
*Multiple tanks explode around the whole battlefield
Armos says (2:45 PM):
*And remaining infantry regroup
Redcoat the Silfesh: Strong Arm says (2:45 PM):
*All righty
Armos says (2:45 PM):
*end turn
Redcoat the Silfesh: Strong Arm says (2:46 PM):
*Ignoring all else, the Wolverines advance on the artillery and open fire along the way.
Armos says (2:46 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:46 PM):
*+3 modifier, since artillery units generally have no armour?
Armos says (2:46 PM):
*sure
Redcoat the Silfesh: Strong Arm says (2:46 PM):
*Roll(1d20)+3:
6,+3
Total:9
*Disappointing results. Some casualties, but not many. Artillery still operational.
*Lions go ape-shit on the captured APCs
*Roll(1d20)+3:
20,+3
Total:23
Redcoat the Silfesh: Strong Arm says (2:47 PM):
*And tear them to shreds
Armos says (2:47 PM):
*APC BLOWS UP IN A FIERY INFERNO!
Redcoat the Silfesh: Strong Arm says (2:47 PM):
*XD
*Mechanized infantry north of forest begin to pursue infantry into the forest
*+2 due to machine gun?
Armos says (2:48 PM):
*uhmmmm
*sure
*i havent complained about it yet
Redcoat the Silfesh: Strong Arm says (2:48 PM):
*LOL ok
*Roll(1d20)+2:
18,+2
Total:20
*
Armos says (2:48 PM):
*wow
Redcoat the Silfesh: Strong Arm says (2:48 PM):
*Can we agree that the units left on the board are two artillery units for Ironhull, a few scattered infantry for them too?
Armos says (2:48 PM):
*yeah
Redcoat the Silfesh: Strong Arm says (2:49 PM):
*with Imperials having a very damaged Wolverine unit, a damaged Lion unit, an almost-annihilated MechInf unit, a good MechInf unit, and a slightly depleted Dullcoat unit (the ones that stayed with the Lions)?
Armos says (2:49 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:50 PM):
*I have to say
*you did really well o_o
Armos says (2:50 PM):
*its not over
Redcoat the Silfesh: Strong Arm says (2:50 PM):
*Oh?
Armos says (2:50 PM):
*yes. let me post one last turn
Redcoat the Silfesh: Strong Arm says (2:50 PM):
*Well then. End turn. Go on.
Armos says (2:50 PM):
*Ok,
Armos says (2:51 PM):
*Artillery use the signal created by the APC as a marker and launch massive downpour of shells
Redcoat the Silfesh: Strong Arm says (2:51 PM):
*Everything against the Lions?
*Absolutely everything?
Armos says (2:51 PM):
*yes
*hold on
*but attack with....5
Redcoat the Silfesh: Strong Arm says (2:51 PM):
*ok
Armos says (2:51 PM):
*the other two attack the remaining Med. Tank
Redcoat the Silfesh: Strong Arm says (2:52 PM):
*... Armos
*Roll(1d20)+2:
19,+2
Total:21
*The Lion unit is devastated
*and loses the majority of its tanks
Armos says (2:52 PM):
*And can we say the units around it too?
Redcoat the Silfesh: Strong Arm says (2:52 PM):
*Yes.
*Roll(1d20)+2:
15,+2
Total:17
*Wolverine unit is...
*destroyed.
*o_o
*Well then!
*xD
Armos says (2:53 PM):
*Remaing infantry regroup and charge the hill
*ignoring all other infantry
Redcoat the Silfesh: Strong Arm says (2:53 PM):
*They run into the last remaining Dullcoats
*including their last machine gun nest.
*Let's give Ironhull the initiative. I'd be dazed by artillery.
Armos says (2:53 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:54 PM):
*Roll(1d20)-2:
14,-2
Total:12
Armos says (2:54 PM):
*So artillery support included?
Redcoat the Silfesh: Strong Arm says (2:54 PM):
*despite all odds, Ironhull's last remaining hope overwhelms the Dullcoat line. At the start of my turn, they're engaged in hand to hand combat.
Armos says (2:54 PM):
*ok
Redcoat the Silfesh: Strong Arm says (2:54 PM):
*this
*is
*awesome
*
Armos says (2:54 PM):
*told you to give me one more turn
Armos says (2:55 PM):
*and what happens
Redcoat the Silfesh: Strong Arm says (2:55 PM):
*ROFL
*I get my ass kicked
Armos says (2:55 PM):
*i turn the tide of wat
Redcoat the Silfesh: Strong Arm says (2:55 PM):
*that's what
Armos says (2:55 PM):
**war
*I sent the APC in on purpose to flush out the Lion
Armos says (2:56 PM):
*destroy it with artillery
*then launch a full attak on the hilL!
Redcoat the Silfesh: Strong Arm says (2:56 PM):
*xDDDDDD
*Jesus.
*OK
*So
*Recognizing this situation...
*I'm going to roll for the Dullcoats v. your infantry at the edge of the forest.
Armos says (2:56 PM):
*never let me have one more turn lol
*ok
Redcoat the Silfesh: Strong Arm says (2:56 PM):
*No modifiers?
Armos says (2:56 PM):
*uhm....nah
Redcoat the Silfesh: Strong Arm says (2:57 PM):
*Actually
Armos says (2:57 PM):
*rifles v rifles
Redcoat the Silfesh: Strong Arm says (2:57 PM):
*I'd be in pretty bad straits here
*charged by maniacs after an artillery barrage.
*... I should not have rolled again
*Roll(1d20)-2:
1,-2
Total:1
*Dullcoats crumble and surrender!
Armos says (2:58 PM):
*MUHAHAHA!
Redcoat the Silfesh: Strong Arm says (2:58 PM):
*Results:
*Ironhull phyrric victory.
*Despite this, however, the Empire lost more units and more valuable units.
Armos says (2:58 PM):
*yup
Redcoat the Silfesh: Strong Arm says (2:59 PM):
*And on the political and morale front, every Dullcoat now fears an Ironhull infantry charge.
*Good game.
*So, what's your opinion on the system? Is it ready for natpol use, you think?
Armos says (2:59 PM):
*i lost some snipers.. which should be released unless they were executed
Armos says (3:00 PM):
*i like it, it works very well over chat....i dont think it would work in a forum
Redcoat the Silfesh: Strong Arm says (3:00 PM):
*I'll roll a two-sided die. 1 is execution, 2 is release.
*Roll(1d2)+0:
1,+0
Total:1
*Snipers lost.
*But yeah.
Armos says (3:00 PM):
*damn
*but i lost mostly ground units
Redcoat the Silfesh: Strong Arm says (3:00 PM):
*Also would you mind me posting this convo to explain the system?
Armos says (3:00 PM):
*no go ahead
Armos says (3:01 PM):
*i kept my long range weapons secure and lost like, 2 things of tanks
*easily replacble
Redcoat the Silfesh: Strong Arm says (3:01 PM):
*Yeah, so you kept your valuable units
*exactly
*Lions are NOT replaceable.
Armos says (3:02 PM):
*i dont need heavy and expensive units to win HAHAHA! Now you should fear coming into a battle wit hARMOS!
*get it...HARM-OS!....i put the h in front of my name to make it HARM instead of Armos
Redcoat the Silfesh: Strong Arm says (3:02 PM):
*








